SUBJECTS I WANT TO MASTER

 

CONTENT

 

Motivation, Psychology and Behavioral Economics

BOOKS:

Flow: The Psychology of Optimal Experience.  by Mihaly Csikszentmihalyi.

Thinking, fast and slow. by Daniel Kahneman.

Predictably Irrational. Dan Ariely.

Drive,  The Surprising Truth About What Motivates us . Daniel H. Pink

Handbook of Self-Determination Research. Edward Deci,  Richard Ryan

The Willpower Instinct, Kelly McGonigal

MOOCS:

BE101x: Behavioural Economics in Action (edX-University of Toronto)

 

User Experience and Interaction Design

 INTERACTION DESIGN SPECIALIZATION (7 Moocs)

  • Human-Centered Design: an Introduction
  • Design Principles: an Introduction
  • Social Computing
  • Input and Interaction
  • User Experience: Research & Prototyping
  • Information Design
  • Designing, Running, and Analyzing Experiments
  • Interaction Design Capstone Project

Education, instructional design and the science of expertise.

BOOKS

Peak: Secrets from the new science of expertise. Anders Ericsson et.al.

Blended: Using Disruptive Innovation to Improve Schools, Michael Horn

Orchestration Graphs: Modeling Scalable Education, Pierre Dillenbourg

Multimedia Learning, Richard E. Mayer;

REPORTS, RESEARCH PAPERS AND OTHER PUBLICATIONS

The 2 sigma problem. Benjamin Bloom. paper.

Disrupting College How Disruptive Innovation Can Deliver Quality and Affordability to Postsecondary Education, Clayton M. Christensen, et.al. Paper.

What do you mean by collaborative learning? Pierre Dillenbourg. Paper.

Games, Gamification and Game Design

BOOKS

The art of Game Design, Jesse Schell

Reality Is Broken: Why Games Make Us Better and How They Can Change the World. Jane McGonigal.

MOOCS

Gamification, University of Pennsylvania, Coursera.